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If a unit passes its
morale check it may:
-
Remain stationary, and fire twice;
-
Move "at the double";
-
Fire, and then move;
-
Move, and then fire;
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Change formation, and then fire;
-
Fire, and then change formation;
-
Change formation, and then move;
-
Move, and then change formation;
-
Limber-up, and then move (Artillery only);
-
Fire, and then limber-up (Artillery only);
-
Move, and then unlimber (Artillery only);
-
Unlimber, and then fire (Artillery only);
-
Charge home on an enemy unit, and then engage in
close combat;
-
Fight a close combat, and then move away from the
enemy.
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If a unit fails its
morale check it may:
-
Remain stationary, and fire twice;
-
Move "at the double" away from the enemy;
-
Fire, and then move away from the enemy;
-
Move away from the enemy, and then fire;
-
Change formation, and then fire;
-
Fire, and then change formation;
-
Change formation, and then move away from the enemy;
-
Move away from the enemy, and then change formation;
-
Fight a close combat, and then move away from the
enemy.
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